Friday, January 29, 2010

Here is a globe I did for a level Im planning on making for a class. It's pretty high detail I guess. I decided to give the globe it's own map since I think thats where all the detail is. The stand texture could probably fare to be sized down to a 256.
Mapping a globe is HARD. Especially since I couldnt find an old style interuppted map which represents a flattened sphere. I had to just work around and kind of age and texturize a regular map and work my UVs around that. Theres some obvious pinching if you're looking top-down on the globe which could easily be painted out if I had CS4, but since I dont it would be much more painstaking and I have a whole level left to do so we'll see how that goes.

Monday, January 11, 2010

I'm BACK! Did this little number over break for an afterschool academic chess program down south. It was their end of the year thank you to the people that support and make possible the program.
My first real commissioned piece!

This was kinda fun. The perspective on the knight's head is off but we didn't notice until to far into the project and they needed it in a rush. I like it as a simple toony piece. No real light source or dramatic perspective but for what it is I think its cute and fun.
enjoy!